program:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class startriangle
{
static void Main(string[] args)
{
//we provide the value manually
int x = 5;
for (int i = 1; i <= x; i++)
{
for (int j = 1; j <= x - i; j++)
Console.Write(" ");
for (int k = 1; k <= i; k++)
Console.Write(" *");
Console.WriteLine(" ");
}
Console.ReadLine();
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class startriangle
{
static void Main(string[] args)
{
//we provide the value manually
int x = 5;
for (int i = 1; i <= x; i++)
{
for (int j = 1; j <= x - i; j++)
Console.Write(" ");
for (int k = 1; k <= i; k++)
Console.Write(" *");
Console.WriteLine(" ");
}
Console.ReadLine();
}
}
}
OUTPUT:
*
* *
* * *
* * * *
* * * * *
*
* *
* * *
* * * *
* * * * *
program 2:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class startriangle
{
static void Main(string[] args)
{
Console.WriteLine("Enter the value:");
//we provide the value Dynamically
int x = Convert.ToInt32(Console.ReadLine());
for (int i = 1; i <= x; i++)
{
for (int j = 1; j <= x - i; j++)
Console.Write(" ");
for (int k = 1; k <= i; k++)
Console.Write(" *");
Console.WriteLine(" ");
}
Console.ReadLine();
}
}
}
output:
Enter the value : 5
*
* *
* * *
* * * *
* * * * *
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class startriangle
{
static void Main(string[] args)
{
Console.WriteLine("Enter the value:");
//we provide the value Dynamically
int x = Convert.ToInt32(Console.ReadLine());
for (int i = 1; i <= x; i++)
{
for (int j = 1; j <= x - i; j++)
Console.Write(" ");
for (int k = 1; k <= i; k++)
Console.Write(" *");
Console.WriteLine(" ");
}
Console.ReadLine();
}
}
}
output:
Enter the value : 5
*
* *
* * *
* * * *
* * * * *
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